THE NATION OF WARCRAFT
Over Eight Million players and rising!!!!
World of Warcraft has gathered eight million subscribers. Think of that number. Merely classifying eight million people as 'subscribers' doesn't seem to do them justice: 8,000,000 isn't just a fanbase; it's a nation.
An open border policy has seen the MMORPG's population swell in two years it's been online, placing it snugly in between Burundi (pop: 8,090,068) and Azerbaijan (pop: 7,691,619) in the world population charts. It's now the 94th most populated place in the world, and the numbers are rising.
Of course, in's not technically a country, but you try telling the people who regularly pledge allegience to the Horde that they're not part of a nation. Sure there are no birth certifactes, but Azeroth expands by roughly 406 people every hour, a stat that'll have the hardiest inner-city paediatricians quaking in their boots.
We're probably talking about one of the most middle-class countries of the world: having a powerful enough PC and a disposable income is a basic requirement of WoW citizenship. With Two million players in North America, more than one and a half million in Europe, and more than three and a half million players in China, the Nation of Warcraft is a melting pot of capitalist and communist, the Alliance and the Horde of the real world. (But it has no oil reserves, Dubya, Keep your greedy mitts off.)
Next time the government run a cenus fill the 'race' box with Draenei, Dwarf, Gnome, Human, Night Elf, Blood Elf, Orc, Tauren, Troll or undead. Be proud of who you are and where you come from. Unless you're a Murloc, of course.
Five countries WoW pwns:
Ireland 4.062.235
New Zealand 4.076.140
Denmark 5.450.661
Israel 6.352.117
Switzerland 7.523.934
World of Warcraft 8.000.000
*Article was taken from PC Gamer UK Edition - March 07 - Issue 172*